Kakti Version 6
We did a BUGFIX release and a new Credits Screen in the game. See the list of changes and new features:
+ Faster Background movement if Kakti ist moving
+ FIXED: The Brown Ballon is now covered by the wind
+ FIXED: All Bonus ballons a now generated randomly
+ FIXED: The first few ballons in a second game were too fast
+ FIXED: At the End of the game sometimes a ballon is counted as missed
+ FIXED: Kakti is moving outside the screen
Because of some Gameplaying changes we have deleted all Highscore Entrys, so the new Highscore ist empty.
Have fun to play the game!
Please spread the word about the game and show it your friends !
Here is the link to the Google Playstore :
https://play.google.com/store/apps/details?id=com.EatingBrainGames.Kakti
Kakti Version 5
Hello, we developed a few new features in Kakti. See the list of changes and new features:
+ Speedup the game speed. The hole game is faster and every player is more challenged.
+ Animated clouds in the background
+ Animated Background if kakti is moving
+ Now Flowers are shot as a hole and you have to fill it up again instead of waiting till the statusbar is green again.
+ Insert a Hint to tap the screen if you are ready to shot a flower
+ Insert bad brown ballons, they will remove five of your points, so avoid them
+ Changed the green ballon Bonus effect it now adds three petals instead of one
+ Another Alignment of the Highscorelist now you can see all lines
+ A few code rewritings
+ Fixed a Bug in the play menü, some text was overlapping other text
+ Fixed a Bug, every ballons splat now in it's own color
Because of some Gameplaying changes we have deleted all Highscore Entrys, so the new Highscore ist empty.
Have fun to play the game!
Please spread the word about the game and show it your friends !
Kakti - Version 4
We have released Kakti Beta Version 4.
Release Notes since Version 3:
+ Build a online highscore System based on a online Database server. You can compare your scores against every other player in the world. We disabled the 60 sec. playmodus, because we have one databse and one version of the game because the comparable scores should be played on the same version. In the future we will introduce more playmodes with an highscore for every playmode to compare with.
+ Translate german words into english, the game should be completly in english now
+ Information about how to play the 10Lost Gamemode
+ Enlarged the Fontsize in the Highscore Menu
+ Fixed the hanging flowerbug (not shooting and growing in special situations)
+ Bugfixes and Optimitzation in the unity code
Have fun playing it. Spread the word about this version, so that we will have a lot of highscore entrys in our database :-)
If no other bugs where occouring we will work to build a 1.0 version to leave the demo mode and release the game as full version.
Demo is live in Google Playstore
Great great great, we finaly uploaded our first demo version into the Google Playstore. You can find it with "Kakti - Beta" or follow this link to jump directly to our demo version:
https://play.google.com/store/apps/details?id=com.EatingBrainGames.Kakti
At the moment it is version 3 of our Demoversion, we fixed a few bugs and did a little bit tuning on the game:
+ Standbymode doesn't activate itself while playing
+ A short description of the bonus ballons
+ Clear O.K. Button definition after you end a game.
+ Better alignment of the ground and walls -> better Performance
Have fun with this version. We will update the game constantly. In the next version we will build a online Highscore !
Also we will be on the Gamescom next week on wednesday 17th of august. If you like to meet us leave us a mail or send a message on twitter or facebook.
https://twitter.com/EatingBrainGame
https://www.facebook.com/eatingbraingames/
First Protoype is Coming !!
The first Prototype of our smalllest Game called Kakti is about to be finished in the next Time.
The Prototype will be build for Android Smartphones and Windows PCs.
Here you can see Kakti running on an Android Tablet :-)
Work on Kakti
We are working since a few month on Kakti and the progress is good on such a "little" game. But for us it is really much fun to create our own game. We have tons of ideas how to create the game and which feature should we implement in the game and which not. We have decided to split the development progress in 4 steps:
1. Build Prototype Basis (will be available for free download from our Webpage if finished)
2. Build Alpha 1.0 (Extend the basis features)
3. Build Alpha 2.0 (Add a character desing screen for the main character, and reward/collect system )
4. Build Alpha 3.0 (Add different game settings and game styles, more items for the character)
5. Build Alpha 4.0 (Polishing and maybe implement some of our ideas if it fits the gameplay, translate in different languages, port to different operating systems maybe)
The game is playable on an Prototype basis, and it makes fun to test, so i hope the game will bring fun to the players. Main Focus is to develope the game for Mobile Devices but we will also release a PC Version.